Escape Director

Escape room software built for better games.

Keep prepared rooms running through internet outages, and use detailed data from each completed session to refine puzzles and coach game masters.

No charge for 30 days. Cancel anytime.

A live game in progress on the Escape Director room dashboard

7,687

Games run on the platform

132,288

Game actions recorded

99.95%

Uptime, trailing 12 months

From the control room

“I've tried a handful of escape room software in the past, but none of them have been as intuitive as Escape Director. It's a game-changer for our daily operations!”

John Ryan · Game Master, Level Up VR

Run the game live. Keep what happened.

The Dashboard stays with the Game Master. A separate Live View goes to the player display, and the finished game becomes the evidence you review afterward.

The controls stay private. Players see the show.

Keep the Dashboard on the Game Master’s laptop. Move the separate Live View window onto a connected TV or monitor with audio, where players see the timer, messages, clues, images, and video.

Dashboard

Second display

Live View

A Mob Boss themed player-facing Live View showing the timer and a clue

The finished game becomes evidence.

Completed sessions feed the dashboards you build around Room performance, pacing, clues, puzzles, and Game Master activity. So the next conversation starts with the record, not a memory of the shift.

An Escape Director analytics dashboard built from completed Room Sessions

Sit in the Game Master’s chair before you sign up.

The live demo lets you run the Dashboard with a fictional Room and representative data.

What operators notice.

“Escape Director was already the best, but we told them we had lost internet once and they implemented offline mode in less than a week!”
M

Molly Rhoades

Game Master · Escape This Frederick

“We barely need to train game masters anymore. Escape Director is really that simple. The analytics also add a whole new layer of visibility we never knew we needed.”
A

Alejandro Mercado

Owner · Escape This Frederick

Built from control-room requests.

Operators asked for offline operation and session analytics. Those conversations still shape what comes next.

Matthew Mercado, the developer behind Escape Director

Built and supported by Matthew Mercado

Eight years in escape rooms—as a player, builder, and the developer you reach when you get in touch.

Tell us what your operation needs
  • Shipped

    Offline room operation

    Prepared Rooms keep running during a connection interruption and sync afterward.

  • Shipped

    Session analytics

    Turn completed sessions into configurable dashboards, comparisons, and puzzle-level evidence across 14 defined metrics.

  • Next

    Hardware automation

    Connect physical room hardware to the game workflow.

Questions operators ask first.

Still stuck? Live chat is answered by the person who writes the software.

Escape Director does, if the Room is prepared first. Each Room stages its clock, controls, Live View and media locally before a game starts. If the connection drops mid-game the Game Master keeps full control and the players see no difference. The session saves to disk and submits itself once you are back online.

Training time depends on your Rooms and process. The Room Dashboard keeps what is running, what is solved, and what to send next on one screen, so a new Game Master can learn the workflow in the same place they run the game. The same record stays visible if another Game Master takes over mid-game.

One supported desktop or laptop per Room as its Room Station, plus a TV or monitor as a second display. The Room Dashboard stays on the Game Master's screen and Live View moves to the player-facing display. A third browser-capable screen can show the lobby leaderboard.

Yes. Build your Rooms during the 30-day trial while your current system keeps running, then cut over when your team is ready. Live chat can help you plan the switch.

No. One plan covers unlimited Rooms and games at one location, so a fourth Room costs the same as running one. Every feature is included, including ones that ship after you sign up.

Connections use HTTPS, protected routes require sign-in, and owner-scoped checks guard account data. Payments run through Stripe, a PCI-compliant processor, so we never store your card details. Your session history exports at any time while your subscription is active.

Your next game starts in a few hours. Run it on this.

Build a Room during the trial, test it beside the system you use now, and take it live when you are ready.

$49.99 month-to-month or $499.99 a year ($41.66/month). See what’s included

Card required to start. Nothing charged for 30 days. Cancel anytime.